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논문 기본 정보

자료유형
학술저널
저자정보
김소영 (충남대학교) 홍경희 (충남대학교)
저널정보
한국생활과학회 한국생활과학회지 한국생활과학회지 제21권 제3호
발행연도
2012.6
수록면
551 - 565 (15page)

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초록· 키워드

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The primary goal of this study was to provide a systematic methodology of utilizing 3D technology for tight-fit performance sportswear using information of skin deformation in various posture.
Technical tools used in this study are Cyberware whole body scanner, RapidForm2004, 2C-AN 3D pattern development program, and YukaCAD. Analysis of the 3D skin deformation while knee joint was bent from 0° to 60° revealed that the length of dermatomes L4 was remained consistent during knee bending. Therefore, L4 was chosen as a major cutting line. To develop a highly ergonomic pattern, replicas of static and dynamic postures were developed and integrated using two methods, one is morphing method (Sqirlz Morph), and the other is AutoCAD. Experimental tight-fit garments called "Derm-Mov Pattern" was designed using dematomes L4, L2, and inner line under knee and compared with four other patterns.
As results, AutoCAD was appropriate as a integrating method of various postures. In wear test, "Derm-Mov Pattern" was rated high (p < .001), in terms of pressure comfort especially around front crotch area. However, wear sensation was not signipicantly different in other area due to highly extensible property of materials. Pressure distribution was relatively even in these experimental garments.

목차

Abstract
Ⅰ. 서론
Ⅱ. 연구 방법
Ⅲ. 결과 및 해석
Ⅳ. 결론 및 제언
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