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A Study on Features and Methods of Approach in 3D Character Animation
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3D 캐릭터 애니메이션의 특성과 접근방식에 관한 연구

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Type
Academic journal
Author
Young-Hun Lee (평택대학교)
Journal
The Animation Society of Korea The Korean Journal of animation Vol.10 No.2 KCI Accredited Journals
Published
2014.6
Pages
177 - 193 (17page)

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A Study on Features and Methods of Approach in 3D Character Animation
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Abstract· Keywords

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Animation is sensitive at feature of media. 3D computer animation has distinct feature as compared with 2D animation. A animator should make animation after understanding feature of 3D computer animation. The 3D computer animation that has feature for duplicating data without loss is suitable for division of labor. In case of 3D computer animation, a animator requires exertion for finding best poses because the character’s aesthetic value in 3 dimensional space looks different according to position of camera. Also 12 principles of animation based on full animation can be well appled with 3D character animation.
3D character animation based on feature of digital has unique method of production . Three ways approaching to 3D character animation are ‘Straight Ahead action’, ‘Pose to Pose’ and ‘Layer’. From among these the representative way is ‘Pose to Pose’, they are completed through process of ‘Pose’, ‘Blocking’, ‘Linear’ and so on. This study proposes the features and methods of approach in 3D character animation.

Contents

1. 서론
2. 3D 캐릭터 애니메이션의 특성
3. 3D 캐릭터 애니메이션의 3가지 접근 방식
4. 결론
참고문헌
Abstract

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UCI(KEPA) : I410-ECN-0101-2015-600-001643282