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A Study on User Interface Design of MMORPG Game Based on Affordance : Focused on Comparative Analysis of UI Design according to Platform Differences of 〈Lineage〉
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어포던스 기반한 MMORPG 게임의 UI 디자인에 관한 연구 : MMORPG Game 〈Lineage〉의 플랫폼 차이에 따른 UI 디자인의 분석을 중심으로

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Type
Academic journal
Author
Yoo Na Choi (서울미디어대학원대학교(SMIT)) JiYoon Chun (서울미디어대학원대학교(SMIT))
Journal
Digital Contents Society Journal of Digital Contents Society Vol.18 No.7 KCI Accredited Journals
Published
2017.11
Pages
1,239 - 1,248 (10page)

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A Study on User Interface Design of MMORPG Game Based on Affordance : Focused on Comparative Analysis of UI Design according to Platform Differences of 〈Lineage〉
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The domestic game market is still on a trend of growth. Particularly, as the demand for mobile games is increased, the mobile version is developed in a growing number of cases even after the launch of the games for PCS. In a bid to search for the effective method of UI design depending on the differences between the platforms, this study analyzed the types of different media in the first place and as the approaches to the UI design based on the affordance concept, 〈Lineage 2〉 implemented on the platform of PCS and 〈Lineage Revolution〉 implemented on the platform of mobile devices were analyzed as the cases which are the same MMORPG games. Since the differences between the game platforms can cause the variations in the physical size of the screens depending on the environment in which the user interface (UI) is rendered and may often involve the controls implemented by the touch of screens rather than the manipulation based on the keyboard and mouse, they usually give the influences on the direction of UI designs. By analyzing these UI elements based on the affordance concept, it may be possible to find the effective method of UI design in the future.

Contents

[요약]
[Abstract]
Ⅰ. 서론
Ⅱ. 어포던스 기반의 UI 디자인
Ⅲ. 게임 기반의 UI 디자인
Ⅳ. MMORPG 게임 〈리니지 2〉와 〈리니지 레볼루션〉의 UI 디자인
Ⅴ. 결론
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UCI(KEPA) : I410-ECN-0101-2018-004-001533945