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A Study on Narrative by the Control of the Time : Focused on the Analysis of the Trailer for Dead Island
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시간의 조정을 통한 내러티브 연구 : <데드 아일랜드> 예고편 분석을 중심으로

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Type
Academic journal
Author
Roh, Chul-Hwan (강원대학교)
Journal
Korean Society of Cartoon and Animation Studies Cartoon and Animation Studies Wn.40 KCI Accredited Journals
Published
2015.9
Pages
397 - 421 (25page)

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A Study on Narrative by the Control of the Time : Focused on the Analysis of the Trailer for Dead Island
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Abstract· Keywords

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Aristotle’s Poetics is the earliest work of dramaturgy. It explains some of the most important narrative notions, for example, Mimesis, Katharsis, Mythos(Plot), Ethos(Character), Anagnorisis and Peripeteia. etc. Aristotle considered the plot which is the arrangement of events, as the most important element of drama. This paper presents an example of a plot configuration as an alternative to the traditional narration used since Aristotle.
Dead Island, developed by Techland and published by Deep Silver, is one of the most successful action role-playing survival zombie video games. Its trailer, the Winner of Gold Prize for Internet Film at Cannes Lions International Festival of Creativity in 2011. Since the purpose of the trailer is to attract the audiences/gamers to the film/game, it has generally a similer narrative method from its own works. But Dead Island trailer is different.
We treat this trailer as an short animation. It could be a new example of the non-linear narrative by the control of the time for example, temporal arrangement, direction and speed. We analyse all shots of Dead Island’s trailer with Poetics’ rules and with Gerard Genette’s some narrative notions for example temporal order and duration. Furthermore we look for how to maximize the audiences’ curiosity by the adjustment of the time, combined with its shocking images.

Contents

초록
Ⅰ. 여는 말
Ⅱ. 기본 구조 : 장르, 구성요소
Ⅲ. 시간의 배열 : 교차편집
Ⅳ. 시간의 방향 : 상반된 의미
Ⅴ. 시간의 속도 : 느림의 미학
Ⅵ. 맺는 말
참고문헌
ABSTRACT

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