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논문 기본 정보

자료유형
학술저널
저자정보
Hyunsuk Kim (Yonsei University) Jin Young Kim (Yonsei University) Jisoo Lee (Yonsei University) Younah Kang (Yonsei University)
저널정보
한국디자인학회 Archives of Design Research Archives of Design Research Vol.33 No.2 (Wn.134)
발행연도
2020.5
수록면
105 - 121 (17page)
DOI
10.15187/adr.2020.05.33.2.105

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초록· 키워드

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Background : As the aging population increases, the definition of older adults is being diversified and a new group of older adults has been specified, called ‘Active Seniors’. While a range of studies have been conducted regarding this group according to their societal significance, not much research has focused on their social wellness. In order to improve their quality of life, in this study, we adopted design research to examine the needs of active seniors, and sought to provide an online platform for them to receive customized information on leisure activities through which they can form and enhance social relationships offline.
Methods : We conducted qualitative interviews with welfare workers to identify the overall characteristics of active seniors. Based on the insights, an online survey was carried out regarding their social relationships, leisure time, and smartphone utilization. According to the findings, we established design implications and implemented an A/B concept test with active seniors. With the final prototype, utility and usability testing was conducted to draw out necessary fixes and obtain feedback regarding the overall satisfaction.
Results : Based on design research, we developed a working mobile app prototype, which is specialized for active seniors who have demands for obtaining information on leisure activities and building social relationships. Through user evaluation, it was revealed that the service is convenient for older adults in terms of legibility, visibility, and touch interface. Moreover, it has been confirmed to be helpful in providing seniors with necessary leisure information and assisting them in interacting with others by building and maintaining social relationships.
Conclusions : Our study presented new evidence that a mobile application can meet the needs of active seniors with respect to receiving useful leisure activity information and building social relationships concurrently. Additionally, the service can exert meaningful implications in the context of society, can be used as a tool that seniors can utilize to spend their time in a more meaningful way, and may promote the awareness that older adults are still active and independent, and considered an equal group in our society.

목차

Abstract
1. Introduction
2. Literature Review
3. Our approach
4. Results
5. Functional Requirement
6. Design and Prototype
7. Utility and Usability Test
8. Discussion and Conclusion
References

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