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Research on 3D software characteristics suitable for university
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대학 3D애니메이션 교육에 적합한 소프트웨어 특성 연구 : Autodesk사의 Maya와 3ds Max를 중심으로

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Type
Academic journal
Author
Kwon Dong-hyun (조선대학교)
Journal
Korean Society of Cartoon and Animation Studies Cartoon and Animation Studies Wn.16 KCI Accredited Journals
Published
2009.8
Pages
223 - 243 (21page)

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Research on 3D software characteristics suitable for university
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Abstract· Keywords

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Computer graphic where the most useful and effective production methods are used for animation or films has expanded into actors’ performance beyond object expression, background expression and special effect. Unlike 2D drawing software focusing on user’s sense, 3D mainly depends on hardware performance and software functions. Therefore, for 3D users, learning 3D functions is directly related to new expression, and quick learning and effective representation are keys to productivity growth in animation industry.
In line with industrial needs, basic 3D animation software training is provided in school. Unfortunately, however, many problems such as lack of professional instructors, time allocation and education environment prevent various 3D animation software from being taught. Moreover, functional use does not live up to industrial rapid trends.
In order to improve effects of software functional education in restricted education fields, this research aims to find out what functions of 3D animation software are used in industries, what are those function used for, and how schools provide 3D animation software training.

Contents

초록
Ⅰ. 서론
Ⅱ. 중요 업체가 끼친 영향
Ⅲ. 주요 3D소프트웨어의 특징
Ⅳ. 교육계와 업계의 현황
Ⅴ. 결론
참고문헌
ABSTRACT

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UCI(KEPA) : I410-ECN-0101-2009-688-018841115