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논문 기본 정보

자료유형
학술저널
저자정보
저널정보
한국체육과학회 한국체육과학회지 한국체육과학회지 제9권 제2호
발행연도
2000.8
수록면
517 - 533 (17page)

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초록· 키워드

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The purpose of this study is to develop model of training programs for a squash player, and it introduces a new training program formed by subdividing existing training programs and compensating theirs defects.
This is analyzed the general theory about the core factors of squash techniques such as stroke, volley, drop. Boast, lob shot, and also made a study of exercise methods and training methods currently applied.
The results of our analysis and study are as follows;
1. The training method currently used gives only partial skills, not the whole skills. And those partial skills do not meet the requirements required in the actual game; it is impossible to use those skills interactively in the game.
2. Squash players require agility and sustaining power as well as various skills and difficult techniques. But their partial training method do not allow the real training that is like an actual game. Furthermore, as physical fitness falls down, it is analyzed a training effect also declines compared to the normal status.
3. To develop squash skills, the training programs should not be performed separately and statically, but performed in composite and dynamically. Such programs can maximize a training effect in a game.
4. The new training program takes into consideration various situations we can have in the actual play. If the new program is applied in parallel with the existing static, separate training methods, players can acquire necessary techniques and even adapt themselves to the various situations encountered in actual game. It is expected that the new program presented below will provide the effective ways to improve squash skills.

목차

Abstract
Ⅰ. 서론
Ⅱ. 스쿼시 기술향상을 위한 지침
Ⅲ. 스쿼시 기술과 트레이닝 방법
Ⅳ. 결론 및 제언
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UCI(KEPA) : I410-ECN-0101-2009-692-016590982