메뉴 건너뛰기
.. 내서재 .. 알림
소속 기관/학교 인증
인증하면 논문, 학술자료 등을  무료로 열람할 수 있어요.
한국대학교, 누리자동차, 시립도서관 등 나의 기관을 확인해보세요
(국내 대학 90% 이상 구독 중)
로그인 회원가입 고객센터 ENG
주제분류

추천
검색
질문

논문 기본 정보

자료유형
학술저널
저자정보
이현석 (중앙대학교) 이장현 (중앙대학교)
저널정보
한국체육과학회 한국체육과학회지 한국체육과학회지 제29권 제3호 (인문사회과학 편)
발행연도
2020.6
수록면
613 - 624 (12page)
DOI
10.35159/kjss.2020.06.29.3.613

이용수

표지
📌
연구주제
📖
연구배경
🔬
연구방법
🏆
연구결과
AI에게 요청하기
추천
검색
질문

초록· 키워드

오류제보하기
The purpose of this study was to verify the effectiveness of virtual reality(VR) contents as a means to improve the quality of physical education by analyzing the effects of T-ball lesson using VR technology on physical self-efficacy of elementary school students. Participants were selected as 90 students in 6th grade A elementary school in Gyeonggi-do, where VR sports room is introduced, and 90 6th grade students in B elementary school running traditional physical education classes. After conducting the pre-test, the experiment group conducted a T-ball class using VR technology over a total of five times, and the control group conducted T-ball lessons in the playground. After the experimental treatments were completed, a post-test was conducted. The independent variables in this study were test, teaching method, and gender, and the dependent variables are physical self-efficacy. The collected data was analyzed by performing a 3-way (2x2x2) ANOVA using the SPSS 23.0 statistical program. As a result of data analysis, the T-Ball class using VR Technology had a positive effect on perceived physical ability factors[F (1,176)=25.899, p<.001] and physical self-expression confidence factors[F (1,176)=15.059, p<.001]. These results are believed to have influenced the environmental characteristics of the VR sports room, such as difficulty control, information and data presented on the screen, 3D-based three-dimensional educational environment, and smooth communication. In the future, it is necessary to develop and disseminate various virtual reality sports contents and conduct research on various grades.

목차

Abstract
Ⅰ. 서론
Ⅱ. 연구방법
Ⅲ. 결과
Ⅳ. 논의
Ⅴ. 결론 및 제언
참고문헌

참고문헌 (27)

참고문헌 신청

함께 읽어보면 좋을 논문

논문 유사도에 따라 DBpia 가 추천하는 논문입니다. 함께 보면 좋을 연관 논문을 확인해보세요!

이 논문의 저자 정보

이 논문과 함께 이용한 논문

최근 본 자료

전체보기

댓글(0)

0