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Expression Characteristics of Wearable Technology Art - Focused on the Works of Maartje Dijkstra, Behnaz Farahi, and Ying Gao -
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웨어러블 테크놀로지 아트의 표현 특성 - 마르티어 데이크스트라, 베나즈 파라히, 잉 가오의 작품 사례를 중심으로 -

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Type
Academic journal
Author
Lee Min Hye (건국대학교) Hyunzin Ko (건국대학교)
Journal
The Korea Society Of Fashion Design 한국패션디자인학회지 한국패션디자인학회지 제22권 제2호 KCI Accredited Journals
Published
2022.6
Pages
87 - 103 (17page)

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Expression Characteristics of Wearable Technology Art - Focused on the Works of Maartje Dijkstra, Behnaz Farahi, and Ying Gao -
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The modern society of the 21st century is rapidly changing with the development of highly advanced technology. Reflecting this spirit of the times, work on the aesthetic creation of fashion art using new technologies is being actively performed. In this study, literature research and case studies were conducted, focusing on the field of wearable technology art, which suggests the combination of fashion, art, science, and technology. To carry out the study, first, the concept of wearable technology was defined as fashion art that uses wearable computing technology and new media art. The development process up to the present was studied starting from the end of the 19th century, focusing on Charles Frederick Worth. Also, focusing on the full-fledge growth of the wearable technology art field, which occurred as society entered the 21st century as the result of the rapid technological development that started in the era, three figures who have been creating works that combine the characteristics of fashion, technology, and art for more than ten years up to today have been selected. This study examines the expressive characteristics of wearing technology art through their works. As a result of analyzing the works, it was found that the three artists attempted to create interactive media art that can be transformed by computing technology that interacts synaesthetically with the wearer and the environment. They used cutting-edge wearing computing technologies, such as highly sensitive and responsive electronic sensors, 3D printing, artificial intelligence, and robotics. Such wearable technology art tends to get presented as a kind of performance because it is worn on a human body and interacts with it. This research is significant in that it establishes foundational data on the field of wearable technology art, including its creative methods, designs, and recent technologies, from the perspective of fashion.

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