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논문 기본 정보

자료유형
학술저널
저자정보
Sooyeon Lim (Dongyang University)
저널정보
한국콘텐츠학회(IJOC) International JOURNAL OF CONTENTS International JOURNAL OF CONTENTS Vol.11 No.1
발행연도
2015.3
수록면
15 - 20 (6page)

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초록· 키워드

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The purpose of this research is to study methods for performing transition that have visual representation of corresponding animations with no bounce in subsequently recognized user information when attempting to interact with a virtual 3D character in real-time using user motion. If the transitions of the animation are needed owing to a variety of external environments, continuous recognition of user information is required to correspond to the motion. The proposed method includes linear interpolation of the transition using cross-fades and blending techniques. The normalized playing time of the source animation was utilized for automatically calculating the transition interpolation length of the target animation and also as the criteria in selecting the crossfades and blending techniques. In particular, in the case of blending, the weighting value based on the degree of similarity between two animations is used as a blending parameter. Accordingly, transitions for visually excellent animation are performed on interactive holographic projection systems.

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ABSTRACT
1. INTRODUCTION
2. BACKGROUNDS
3. ANIMATION TRANSITION
4. IMPLEMENTATION AND RESULT
5. DISCUSSIONS AND CONCLUSION
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