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A Case Study on the Trans-branding Strategies in a Metaverse Environments
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메타버스 환경에서 트랜스 브랜딩 전략에 관한 사례 연구

논문 기본 정보

Type
Academic journal
Author
Cho, Hee Kyung (건국대학교)
Journal
The Korean Society Of Design Culture JOURNAL OF THE KOREAN SOCIETY DESIGN CULTURE Vol.28 No.1 KCI Accredited Journals
Published
2022.3
Pages
451 - 465 (15page)
DOI
10.18208/ksdc.2022.28.1.451

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A Case Study on the Trans-branding Strategies in a Metaverse Environments
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Abstract· Keywords

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In the Post-Covid era, the boundary between the virtual world and the real world is breaking down, and in line with the trend of rapidly changing modern life patterns, this study discards the branding strategy that companies showed in a metaverse environment. This is a study to suggest a branding strategy that actively reflects the needs of modern consumers who value experience. Based on the trans branding strategy, I will analyze the branding cases of companies made in Zepeto, which presented the most successful platform the domestic metaverse environments. First, the concept of metaverse environment change prediction, paradigm and trans branding were investigated through theoretical considerations. Based on this, we selected corporate branding cases in ZEPETO, a metaactivities similar to the real world in the virtual world, and trans media mix (reactive interaction (EI), cooperative creation (CC), multidimensional experience (SM), sustainable identity (SI)) and style management (Flexible, Fit) were tried to be applied. The research was conducted through a questionnaire survey and in-depth interviews with 10 academic and practical experts. As a result of the study, the analysis results of trans branding factors were as follows according to each case within the metaverse environment platform ZEPETO. ‘CU Convenience Store’, Hyundai Motor’s ‘Sonata N’, and Ediya Coffee’s ‘Four Seasons Cafe Winter’ were all interacting with consumers in various ways within the metaverse environment, increasing consumer immersion, and providing consumers with various events. It provided a multi-dimensional experience. In addition, the unique image of the brand in the real world is maintained in the metaverse environment, so it can be analyzed to be effective in strengthening the brand image. Convenience Store and Hyundai Motor Sonata N, an innovative identity that reflects the characteristics of the metaverse environment while maintaining the original brand value was presented. There was a lack of presenting an innovative identity other than the identity of a coffee brand. In the Post-Covid era, It could be seen that they wanted a new consumption experience value that was not experienced offline. Beyond the branding that takes place in the current metaverse environment, the needs of modern consumers to expand the content production opportunities that consumers can create and to solidify the brand image through active participation of consumers by appropriately utilizing trans branding elements. It is required to flexibly change the brand image in accordance with this, and from the consumer’s point of view, strategic research should be conducted to continuously suggest branding without boundaries between the real world and the virtual world.

Contents

Abstract
국문초록
Ⅰ. 서론
Ⅱ. 이론적 배경
Ⅲ. 메타버스 환경에서 어포던스 디자인 요소
Ⅳ. 결론 및 비전
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